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/// \file runAndEvent/RE04/include/RE04TrajectoryPoint.hh
/// \brief Definition of the RE04TrajectoryPoint class
//
//
#ifndef RE04TrajectoryPoint_h
#define RE04TrajectoryPoint_h 1

#include "G4Allocator.hh"
#include "G4ThreeVector.hh"
#include "G4VTrajectoryPoint.hh"
#include "globals.hh"
class G4Material;

//
/// Trajectory point class
///
/// - new, delete and "==" operators are overwritten
///
/// - const G4ThreeVector GetPosition() const
///    gets the position of this trajectory
///
/// - const G4Material* GetMaterial() const
///    gets material that this trajectory has.
///
/// - const std::map<G4String,G4AttDef>* GetAttDefs() const
///    defines the position and the material as attiributes
///
/// - std::vector<G4AttValue>* CreateAttValues() const
///    sets and returns the attributes
//
////////////////////////
class RE04TrajectoryPoint : public G4VTrajectoryPoint
////////////////////////
{
    //--------
  public:
    //--------

    // Constructor/Destructor
    RE04TrajectoryPoint();
    RE04TrajectoryPoint(G4ThreeVector pos, const G4Material* mat);
    RE04TrajectoryPoint(const RE04TrajectoryPoint& right);
    virtual ~RE04TrajectoryPoint();

    // Operators
    inline void* operator new(size_t);
    inline void operator delete(void* aTrajectoryPoint);
    inline G4bool operator==(const RE04TrajectoryPoint& right) const { return (this == &right); };

    // Get/Set functions
    inline virtual const G4ThreeVector GetPosition() const { return fPosition; };
    inline const G4Material* GetMaterial() const { return fpMaterial; };

    // Get method for HEPRep style attributes
    virtual const std::map<G4String, G4AttDef>* GetAttDefs() const;
    virtual std::vector<G4AttValue>* CreateAttValues() const;

    //---------
  private:
    //---------

    // Member data
    G4ThreeVector fPosition;
    const G4Material* fpMaterial;
};

extern G4ThreadLocal G4Allocator<RE04TrajectoryPoint>* faTrajPointAllocator;

inline void* RE04TrajectoryPoint::operator new(size_t)
{
  if (!faTrajPointAllocator) faTrajPointAllocator = new G4Allocator<RE04TrajectoryPoint>;
  return (void*)faTrajPointAllocator->MallocSingle();
}

inline void RE04TrajectoryPoint::operator delete(void* aTrajectoryPoint)
{
  faTrajPointAllocator->FreeSingle((RE04TrajectoryPoint*)aTrajectoryPoint);
}

#endif
